Gameism as a tool for immersion.

Thor Forsell

Talk/panel for Organisers & Designers, Scholars

A short presentation on how designing "gamey" affordances can ease player immersion and emotional engagement. Or "Tricking players into fateplay" Or ""Boffer Angst", the Swedish Larp USP".

 To interest organisers of drama centric larps in gamier design, and push more brilliant minds into developing new mechanics for such LARPs.

Sun 17:00 – 17:45 Spegelsalen


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